The four-skin sausage does have retraction shape keys, but they don't extend past the start of the glands since the glands themselves are a separate mesh and doing so would reveal a hole in the geometry
It's a bit of an older release though. All of the dicks in this pack were made when I was still using Gumroad earlier last year. (Honestly I should get around to making a new pack with my current skillset)
The one in the "literal bag of dicks" is an old pack containing two basic humanoid ones as well, but that those don't have foreskin retraction shape keys.
Don't repackage these in a commercial release. You can include custom textures for them and state that those textures are intended for use with one of these, but do not redistribute the model data, substance data. or any other contents from the archives.
with that said you can use them to advertise your custom textures in the release, so while you cant resell my assets, you can make them "compatible" with matching textures and scripts, so you can have the user purchase the dicks here, drop in the file on their machine, and it'll fall into place
The assets are primarily packaged in Blender files - The assets can be exported and configured for unity, but they are not pre-configured to be drag-and-drop. You will have to manually port them in.
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Does the humanoid model have retractable foreskin?
The four-skin sausage does have retraction shape keys, but they don't extend past the start of the glands since the glands themselves are a separate mesh and doing so would reveal a hole in the geometry
It's a bit of an older release though. All of the dicks in this pack were made when I was still using Gumroad earlier last year. (Honestly I should get around to making a new pack with my current skillset)
The one in the "literal bag of dicks" is an old pack containing two basic humanoid ones as well, but that those don't have foreskin retraction shape keys.
Commercial or personal use? I was thinking about using the assorted dildos for a strap-on option for my upcoming avatar ^>^
Don't repackage these in a commercial release. You can include custom textures for them and state that those textures are intended for use with one of these, but do not redistribute the model data, substance data. or any other contents from the archives.
with that said you can use them to advertise your custom textures in the release, so while you cant resell my assets, you can make them "compatible" with matching textures and scripts, so you can have the user purchase the dicks here, drop in the file on their machine, and it'll fall into place
thanks for the reply Ill consider it! also happy new years!
Do any of these have animations of any kind or would we have to do that out selfs
No, you'll have to animate them yourself.
Hello! Can these be used in vrchat?
The assets are primarily packaged in Blender files - The assets can be exported and configured for unity, but they are not pre-configured to be drag-and-drop. You will have to manually port them in.
Oh alrighty! Thank you for letting me know!