Dark Horse Rig Update


Details are listed on the model page description - I will relay them here as well.

What's new in version 1.1:

Big update for the Blender file - I've overhauled the rig UI, colored bones to make left and right easier to tell apart, added driver based toggles to pose mode for ease of use, and added a spline IK setup for his "third leg down below."

There are also changes to the skin selection system to be much easier to use, and the eye material can be toggled separately. Tails are also easier to select, with a new driver system to hide meshes and controls for each tail when the other or neither are enabled with the toggle. A guide is included in the archive to show where to find the menu to change skins / tails / eyes.

Files

Blender (Version 1.1) .zip 555 MB
Jul 22, 2024

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